Gaming Peripheral Market by Product, By Device, By Type, By Distribution Channel and By Region – Global Opportunities & Forecast, 2020-2027
Gaming Peripheral Market by Product (Headsets, Keyboard, Controller, Mice, Head-mounted Display and Others), By Device (PC and Gaming Consoles), By Type (Wired and Wireless), By Distribution Channel (Online and Offline), and By Region – Global Opportunities & Forecast, 2020-2027
Gaming Peripheral Market was estimated at USD 3,854 Million in 2019 and projected to grow at a 10.1% CAGR during the forecast period.
Gaming peripherals are the auxiliary devices that are used for playing video games on computers and assist in enhanced gaming experience for the user. Various gaming peripherals that includes gamepads, headset, keyboard, gaming, mouse, joystick, and virtual reality devices such as VR PC backpack, VR headset, and VR controller.
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Growing popularity of e-sports and virtual games, introduction of IoT in gaming industry, and accelerating demand for realistic and immersive gaming experience among consumers are some of the prominent drivers for the growth of the gaming peripheral market. Additionally, the increasing number of online gamers, along with the rising number of gaming tournaments such as Call of Duty World League (CWL), Call of Duty Pro League, eSports World Convention (ESWC), FIFA eWorld Cup, PUBG Global Championship, and other games are further accelerating the demand of gaming peripherals. Moreover, technological developments including developments in connectivity technologies including 4G, 5G, NFC, RFID, Bluetooth, and Wi-Fi and the introduction of location based virtual reality and augment reality are expected to provide huge growth opportunities to the gaming peripherals market. However, high cost, lack of awareness about the brand and quality of gaming peripherals, and increasing availability of forged products are expected to restraint the growth of the market during the forecast period.
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Based on product, the market is segmented into headsets, keyboard, controller, mice, and others. The headsets segment is anticipated to dominate the market owing to the growing demand of wireless headsets to improve gamer’s awareness and experience. Additionally, gaming headsets offer superior and crisp clear sound production, external noise blocking, built-in microphone, and improved communication on multiplayer games, this is expected to further support the segment growth over the forecast period.
Based on device, the market is segmented into PC and gaming consoles. The gaming consoles segment is expected to grow at a higher CAGR during the forecast period primarily due to the availability of user friendly and multi-functional gaming consoles that enable gamers to watch videos, browse internet, listen to music simultaneously while playing video games.
Based on type, the market is segmented into wired and wireless. The wireless segment of gaming console market is projected to grow at a notable CAGR over the forecast period. This can be attributed to the rapid demand of wireless and smart peripherals owing to their benefits including compatibility and ease-of-use.
Based on distribution channel, the market is segmented into online and offline. The online segment is expected to grow at a faster CAGR during the forecast period owing to the easy availability and increasing number of online platforms for buying gaming peripherals.
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Based on the region, North America is projected to lead the gaming peripheral market owing to the increasing popularity of online games, availability of advance gaming devices, and high per capita expenditure, coupled with the huge spending on video games and peripherals in the region. On the other hand, Asia-Pacific region is anticipated to grow at a higher CAGR during the forecast period. This is primarily due to the development of advanced gaming peripherals in the emerging economies including China, Japan, India, and South Korea in the region. Moreover, large number of young population together with the rising popularity of multiplayer video games are further stimulating the market growth.
Various notable players operating in the global Gaming Peripheral market include Cooler Master Technology Inc., Corsair Gaming, Inc., Mad Catz Global Limited, Plantronics, Inc., Rapoo Corporation, Razer Inc., Redragon USA, GameStop Corp., Harman International Industries, Incorporated, and Logitech International S.A., among other companies.
Key Developments:
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- In 2020, GameStop Corp., one of the leading companies offering video gaming consoles, accessories and video game titles, partnered with Microsoft Corporation for advancing its strategy to expand its physical and digital video game offerings and for enhancing the retail technology infrastructure of the company.
- IN 2020, JBL, a subsidiary of Harman International Industries, Incorporated launched the Quantum series of gaming headphones in India. The company launched seven headphones including the Quantum 100, Quantum 200, Quantum 300, Quantum 400, Quantum 600, Quantum 800, and Quantum One. All headphones have detachable or flip-up boom microphones for voice communications.
- In 2020, Logitech G, a sub-brand of Switzerland-based tech firm Logitech International S.A introduced a wireless gaming headset, the Logitech ‘G733 LIGHTSPEED’ headset in India. The G733 wireless headset has new colourful and reversible suspension headbands and is equipped with soft dual-layer memory foam ear pads.
The global Gaming Peripheral market has been segmented on the type, application, and region. On the basis of product, the market is segmented into headsets, keyboard, controller, mice, Head-mounted Display and others. Based on device, the market is segmented into PC and gaming consoles. Based on type, the market is segmented into wired and wireless. Based on distribution channel, the market is segmented into online and offline.
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Key questions answered in this research report:
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- At what pace is global Gaming Peripheral market growing? What will be the growth trend in the future?
- What are the key drivers and restraints in Gaming Peripheral market? What will be the impact of drivers and restraints in the future?
- What are the regional revenues and forecast breakdowns? Which are the major regional revenue pockets for growth in the global Gaming Peripheral market?
- Which product generated maximum revenues in 2019 and identify the most promising product during the forecast period?
- What are the various types of global Gaming Peripheral market and how they are poised to grow?
- What companies are the major participants in this market and their business strategies, how does the competitive landscape look like?
Report Coverage |
Details |
Market Base Year |
2019 |
Market Forecast Period |
2020-2027 |
Market Revenues (2019) |
USD 3,854 Million |
Base Year & Forecast Units |
Revenues (USD Million) |
Market Segment | By Product, By Device, By Type, By Distribution Channel, and By Region |
Regional Coverage | Asia Pacific, Europe, North America, and RoW |
Companies Profiled | Cooler Master Technology Inc., Corsair Gaming, Inc., Mad Catz Global Limited, Plantronics, Inc., Rapoo Corporation, Razer Inc., Redragon USA, GameStop Corp., Harman International Industries, Incorporated, and Logitech International S.A. among others; a total of 10 companies covered. |
25% Free Customization Available | We will customize this report up to 25% as a free customization to address our client’s specific requirements |
Market Segmentation
Global Gaming Peripheral Market by Product
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- Headsets
- Keyboard
- Controller
- Head-mounted Display
- Mice
- Others
Global Gaming Peripheral Market by Device
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- PC
- Gaming Consoles
Global Gaming Peripheral Market by Type
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- Wired
- Wireless
Global Gaming Peripheral Market by Distribution Channel
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- Online
- Offline
Global Gaming Peripheral Market by Region
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- North America Gaming Peripheral Market (Option 1: As a part of the free 25% customization)
- North America Gaming Peripheral Market by Product
- North America Gaming Peripheral Market by Device
- North America Gaming Peripheral Market by Type
- North America Gaming Peripheral Market by Distribution Channel
- US Gaming Peripheral Market All-Up
- Canada Gaming Peripheral Market All-Up
- Europe Gaming Peripheral Market (Option 2: As a part of the free 25% customization)
- Europe Gaming Peripheral Market by Product
- Europe Gaming Peripheral Market by Device
- Europe Gaming Peripheral Market by Type
- Europe Gaming Peripheral Market by Distribution Channel
- UK Gaming Peripheral Market All-Up
- Germany Gaming Peripheral Market All-Up
- France Gaming Peripheral Market All-Up
- Spain Gaming Peripheral Market All-Up
- Rest of Europe Gaming Peripheral Market All-Up
- Asia-Pacific Gaming Peripheral Market (Option 3: As a part of the free 25% customization)
- Asia-Pacific Gaming Peripheral Market by Product
- Asia-Pacific Gaming Peripheral Market by Device
- Asia-Pacific Gaming Peripheral Market by Type
- Asia-Pacific Gaming Peripheral Market by Distribution Channel
- China Gaming Peripheral Market All-Up
- India Gaming Peripheral Market All-Up
- Japan Gaming Peripheral Market All-Up
- Rest of APAC Gaming Peripheral Market All-Up
- RoW Gaming Peripheral Market (Option 4: As a part of the free 25% customization)
- RoW Gaming Peripheral Market by Product
- RoW Gaming Peripheral Market by Device
- RoW Gaming Peripheral Market by Type
- RoW Gaming Peripheral Market by Distribution Channel
- Brazil Gaming Peripheral Market All-Up
- South Africa Gaming Peripheral Market All-Up
- Saudi Arabia Gaming Peripheral Market All-Up
- UAE Gaming Peripheral Market All-Up
- Rest of world (remaining countries of the LAMEA region) Gaming Peripheral Market All-Up
- North America Gaming Peripheral Market (Option 1: As a part of the free 25% customization)
Global Gaming Peripheral Market Players (Option 5: As a part of the Free 25% Customization – Profiles of 5 Additional Companies of your Choice)
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- Cooler Master Technology Inc.
- Corsair Gaming, Inc.
- Mad Catz Global Limited
- Plantronics, Inc.
- Rapoo Corporation
- Razer Inc.
- Redragon USA
- GameStop Corp.
- Harman International Industries, Incorporated
- Logitech International S.A.
Frequently Asked Question About This Report
Gaming Peripheral Market [UP1828-001001]
Gaming Peripheral Market is expected to grow at 10.1% during the forecast period.
Growing popularity of e-sports and virtual games, introduction of IoT in gaming industry, and accelerating demand for realistic and immersive gaming experience among consumers are some of the prominent drivers for the growth of the gaming peripheral market.
The headsets segment is anticipated to dominate the market owing to the growing demand of wireless headsets to improve gamer’s awareness and experience.
The key players operating in the global Gaming Peripheral market include Cooler Master Technology Inc., Corsair Gaming, Inc., Mad Catz Global Limited, Plantronics, Inc., Rapoo Corporation, Razer Inc., Redragon USA, GameStop Corp., Harman International Industries, Incorporated, and Logitech International S.A., among other companies.
- Published Date: Feb - 2021
- Report Format: Excel/PPT
- Report Code: UP1828-001001
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Gaming Peripheral Market by Product, By Device, By Type, By Distribution Channel and By Region – Global Opportunities & Forecast, 2020-2027
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