Smart Toys Market by Type (Robots, Interactive Games and Educational Robots), By Distribution Channel (Online, Specialty Stores, Toy Shops and Others), By End User (Toddlers, Pre-Schoolers, School-going and Stripling) and By Region – Global Opportunities & Forecast, 2022-2029
1. Executive Summary
1.1. Key Market Insights
2. Introduction
2.1. Study Objectives
2.2. Market Definition
2.2.1. Market Covered
2.2.2. Regional Coverage
2.2.3. Study Years & Currency
2.3. Market Stakeholders
2.4. Key Questions this Study will Answer
2.5. GMI Research’s Approach & Methodology
2.5.1. Research Data
2.5.2. Primary Data
2.5.3. Demand Side and Supply Side Analysis
2.5.4. Market Size Estimation
2.5.5. Research Assumptions
3. Global Smart Toys Market- Overview
3.1. Introduction
3.2. Market Segmentation
3.3. Value Chain Analysis
3.4. Market Drivers
3.5. Market Restraints
3.6. Market Trends
4. Global Smart Toys Market Revenue Forecast till 2029
5. Global Smart Toys market by Type Revenue Forecast till 2029
5.1. Robots
5.2. Interactive Games
5.3. Educational Robots
6. Global Smart Toys market by Distribution Channel Revenue Forecast till 2029
6.1. Online
6.2. Speciality Stores
6.3. Toy Shops
6.4. Others
7. Global Smart Toys market by End User Revenue Forecast till 2029
7.1. Toddlers
7.2. Pre-Schoolers
7.3. School-going
7.4. Stripling
8. Global Smart Toys market by Region Forecast till 2029
8.1. North America Smart Toys Market Revenue Forecast till 2029
(Option 1: As a part of the free 25% customization)
8.1.1. North America Smart Toys Market by Type
8.1.1.1. Robots
8.1.1.2. Interactive Games
8.1.1.3. Educational Robots
8.1.2. North America Smart Toys Market by Distribution Channel
8.1.2.1. Online
8.1.2.2. Speciality Stores
8.1.2.3. Toy Shops
8.1.2.4. Others
8.1.3. North America Smart Toys Market by End User
8.1.3.1. Toddlers
8.1.3.2. Pre-Schoolers
8.1.3.3. School-going
8.1.3.4. Stripling
8.1.4. United States of America (US) Smart Toys Market All-Up
8.1.5. Canada Smart Toys Market All-Up
8.2. Europe Smart Toys Market Revenue Forecast till 2029
(Option 2: As a part of the free 25% customization)
8.2.1. Europe Smart Toys Market by Type
8.2.1.1. Robots
8.2.1.2. Interactive Games
8.2.1.3. Educational Robots
8.2.2. Europe Smart Toys Market by Distribution Channel
8.2.2.1. Online
8.2.2.2. Speciality Stores
8.2.2.3. Toy Shops
8.2.2.4. Others
8.2.3. Europe Smart Toys Market by End User
8.2.3.1. Toddlers
8.2.3.2. Pre-Schoolers
8.2.3.3. School-going
8.2.3.4. Stripling
8.2.4. United Kingdom (UK) Smart Toys Market All-Up
8.2.5. Germany Smart Toys Market All-Up
8.2.6. France Smart Toys Market All-Up
8.2.7. Spain Smart Toys Market All-Up
8.2.8. Rest of Europe Smart Toys Market All-Up
8.3. Asia-Pacific Smart Toys Market Revenue Forecast till 2029
(Option 3: As a part of the free 25% customization)
8.3.1. Asia-Pacific Smart Toys Market by Type
8.3.1.1. Robots
8.3.1.2. Interactive Games
8.3.1.3. Educational Robots
8.3.2. Asia-Pacific Smart Toys Market by Distribution Channel
8.3.2.1. Online
8.3.2.2. Speciality Stores
8.3.2.3. Toy Shops
8.3.2.4. Others
8.3.3. Asia-Pacific Smart Toys Market by End User
8.3.3.1. Toddlers
8.3.3.2. Pre-Schoolers
8.3.3.3. School-going
8.3.3.4. Stripling
8.3.4. China Smart Toys Market All-Up
8.3.5. India Smart Toys Market All-Up
8.3.6. Japan Smart Toys Market All-Up
8.3.7. Rest of APAC Smart Toys Market All-Up
8.4. RoW Smart Toys Market Revenue Forecast till 2029
(Option 4: As a part of the free 25% customization)
8.4.1. RoW Smart Toys Market by Type
8.4.1.1. Robots
8.4.1.2. Interactive Games
8.4.1.3. Educational Robots
8.4.2. RoW Smart Toys Market by Distribution Channel
8.4.2.1. Online
8.4.2.2. Speciality Stores
8.4.2.3. Toy Shops
8.4.2.4. Others
8.4.3. RoW Smart Toys Market by End User
8.4.3.1. Toddlers
8.4.3.2. Pre-Schoolers
8.4.3.3. School-going
8.4.3.4. Stripling
8.4.4. Brazil Smart Toys Market All-Up
8.4.5. South Africa Smart Toys Market All-Up
8.4.6. Saudi Arabia Smart Toys Market All-Up
8.4.7. UAE Smart Toys Market All-Up
8.4.8. Rest of world (remaining countries of the LAMEA region) Smart Toys Market All-Up
9. Competitive Landscape Analysis
9.1. Porter’s Five Forces Analysis
9.2. Industry – Competitive Landscape
9.3. Market Presence (Intensity Mapping)
9.4. Key Strategic Market Developments
10. Company Profiles (Option 5: Free 25% Customization - Profiles of 5 Additional Companies of your Choice)
10.1. Mattel Inc
10.1.1. Company Overview
10.1.2. Key Executives
10.1.3. Footprint & Employee Strength
10.1.4. Product Offerings
10.1.5. Financials
10.1.6. Key Company Developments
10.2. Hasbro Inc
10.2.1. Company Overview
10.2.2. Key Executives
10.2.3. Footprint & Employee Strength
10.2.4. Product Offerings
10.2.5. Financials
10.2.6. Key Company Developments
10.3. Dream International
10.3.1. Company Overview
10.3.2. Key Executives
10.3.3. Footprint & Employee Strength
10.3.4. Product Offerings
10.3.5. Financials
10.3.6. Key Company Developments
10.4. The Lego Group
10.4.1. Company Overview
10.4.2. Key Executives
10.4.3. Footprint & Employee Strength
10.4.4. Product Offerings
10.4.5. Financials
10.4.6. Key Company Developments
10.5. JAKKS Pacific Inc
10.5.1. Company Overview
10.5.2. Key Executives
10.5.3. Footprint & Employee Strength
10.5.4. Product Offerings
10.5.5. Financials
10.5.6. Key Company Developments
10.6. Leap-Frog Enterprises Inc
10.6.1. Company Overview
10.6.2. Key Executives
10.6.3. Footprint & Employee Strength
10.6.4. Product Offerings
10.6.5. Financials
10.6.6. Key Company Developments
10.7. Kids II Sanrio Company Ltd.
10.7.1. Company Overview
10.7.2. Key Executives
10.7.3. Footprint & Employee Strength
10.7.4. Product Offerings
10.7.5. Financials
10.7.6. Key Company Developments
10.8. Activision Blizzard Inc
10.8.1. Company Overview
10.8.2. Key Executives
10.8.3. Footprint & Employee Strength
10.8.4. Product Offerings
10.8.5. Financials
10.8.6. Key Company Developments
10.9. Seebo Interactive Ltd
10.9.1. Company Overview
10.9.2. Key Executives
10.9.3. Footprint & Employee Strength
10.9.4. Product Offerings
10.9.5. Financials
10.9.6. Key Company Developments
10.10. Wow Wee Group Ltd
10.10.1. Company Overview
10.10.2. Key Executives
10.10.3. Footprint & Employee Strength
10.10.4. Product Offerings
10.10.5. Financials
10.10.6. Key Company Developments
10.11. Genesis Toy Co. Ltd
10.11.1. Company Overview
10.11.2. Key Executives
10.11.3. Footprint & Employee Strength
10.11.4. Product Offerings
10.11.5. Financials
10.11.6. Key Company Developments
11. About GMI Research
*Details on Financials might not be available in case of unlisted/private companies.
- Published Date: Jun-2021
- Report Format: Excel/PPT
- Report Code: UP182A-00-1219
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Multi-User License:Report is shared with maximum 5 users (employees) including the purchaser of the purchasing corporation only
Corporate License:
Report is shared with unlimited user (employees) of the purchasing corporation only
Smart Toys Market by Type (Robots, Interactive Games and Educational Robots), By Distribution Channel (Online, Specialty Stores, Toy Shops and Others), By End User (Toddlers, Pre-Schoolers, School-going and Stripling) and By Region – Global Opportunities & Forecast, 2022-2029
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